LOS ANGELES (AP) — In the world of video games, realism reigns supreme, but the makers of a game based on the infamous private security firm Blackwater are intentionally steering clear of it.
There's no blood, the enemies are fictional and civilians can't be killed. With no moral dilemmas in "Blackwater," it's simply a matter of shoot — or be shot.
"It's a game," said Erik Prince, the company's founder. "This is not a training device. This is not a simulator. We're not doing this to teach folks how to conduct military operations in an urban terrain. That's not it at all. This is more along the lines of kids running around their neighborhood playing cops and robbers or cowboys and Indians."
via news.yahoo.com
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